The designer Robert Kurvitz stated that “ It takes 60+ hours of continuous playtime to finish if you’re a reasonable completionist player, 90 hours if you’re absolutely savoring every detail and 30 hours if you’re rushing it ”. It’s fair to say Disco Elysium is a huge game. The game comprises of English indie-rock band British Sea Power who are involved with the main soundtrack, and the rest of the sounds comprises of voice acting, interactions with characters & various parts of the city. The audio in Disco Elysium really compliments the look & feel of the game and even though it sounds quite simple, it’s very intricate. Both the landscape and characters have almost like a painting effect style to them which I really liked. You can’t see the sky in-game but you can safely assume that it looks like one of those horrible looking days full of dark grey clouds ready to rain down on you at any minute, those kind of depressing days where you just want to stay at home. The game has a dark look to it with dark shadows scattered around Revachol and black puddles in a lot of areas, but there are some bits of snow to mix things up. I thought the art style of Disco Elysium was very nice. You can carve your own style & mindset for your character, with 80 items of clothing to find, 14 tools to use from guns to torches, you can either continue your way down the path of a drug user & alcoholic, as there are many you can take in Disco Elysium, or by trying to turn your life around and conquering your demons by going sober and not listening to bad thoughts in your head. Each of these skills gives you a voice in your head that is highlighted in Disco Elysium ’s dialogue system during the many conversations you partake in. I have highlighted a few skills here but there are many more you can choose from. “Empathy” – enables you to feel what others are feeling, and to warn you when something more is going on. “Encyclopedia” – allows you to recall tiny bits of trivia that may or may not relevant to the case. ![]() These skills include “Endurance” – which improves your health that allows you to endure things like taking drugs, or drinking alcohol for longer, because if you eventually run out of health you will die. Each ability contains 6 skills (totaling 24) that you can upgrade which provide their own rewards. We now move onto the four primary abilities that your character has in the game which are “Intellect”, “Psyche”, “Physique” and “Motorics”. For example, if you choose “Intelligent” then you automatically know when you wake up that you are in the city of Revachol as some of your knowledge has stayed in your brain etc. ![]() Whichever of these you choose it will determine your character’s stats. Let’s take a few steps back, as right off the bat you first decide on the kind of detective you want to be, with 3 options to choose from – “Intelligent”, “Sensitive” & “Bruiser”. You have to be careful with what you say as people will remember things, and as you are given lots of ways to respond, these dictate how Revachol react to you, and the outcomes of your quests. The game is dictated by no combat, but on skill checks, dialogue & conversations with characters which controls your personality. Kitsuragi, you slowly start to grasp at bits of information throughout your day that is both key to your investigation and a lot that’s not even useful in the slightest. It’s up to you how you go about your detective work across Revachol, visiting various locations and interrogating unforgettable partially-voiced characters across the city. The case you are involved in is concerning a body that was found hanging from a tree behind the hostel that you actually awake from, and you need to find out what the hell has happened. ![]() One tip, try not to get yourself murdered in the first minute by the ceiling fan in your room haha. You discover that you have no memory of who you are, where you are, even what you do for a living and it takes a bit of time after leaving your hostel room and after talking to a few of the cities folk that you discover you’ve actually been sent there to investigate a murder case. Here you take the role of a detective who starts his day waking up from a horrendous hangover after a night fueled by alcohol & drugs. Gameplayĭisco Elysium is set in a fictional city of Revachol and is plagued by crime and poverty. Disco Elysium has been having rave reviews since its release, with the likes of PC Gamer calling it – “ An irresponsibly deep detective RPG that lets you be any kind of detective you want. ![]() Disco Elysium is an open-world RPG developed and published by London-based Estonian studio ZA/UM and was released for PC via Steam on October 15, 2019.
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